A compact listing is provided in a departmental listing of the crew.
Eiwan is one of very few Himpanwei to leave their home world. Her name means 'wanderer', a name she earned as a child exploring the forests around her home colony. She works constantly and always has a padd at her fingertips.
Name: Roberta “Robi” Hunter
Age: 23 (Terran Years)
Birthplace: Starbase 19
Hair Colour: Brown
Eye Colour: Blue
Roberta stands at only 5'2” and has a petite but compact frame and is quite youthful looking.
Sadly when Roberta was born her mother, Emily died very shortly thereafter from complications, despite being in a well appointed Starfleet medical facility. She lived long enough to see and name her daughter but a few hours later she had passed away. Her husband, Robert and their three sons – Daniel, Joseph and Thomas – were naturally devastated but unfortunately they hardly had time to dwell on their grief.
Robert Hunter was the Chief of Security on the USS Achilles and only a few weeks after Roberta's birth he was recalled to duty. As the Achilles was a galaxy class Starship and the mission was not expected to be particularly dangerous the whole family joined the ship and that became Roberta's way of life for the next several years.
Being the only female in the family Roberta, or Robi, as she was often called soon found that if she didn't stick up for herself then her brothers would take advantage of her but it wasn't until Robert Hunter found his daughter getting into scrapes in school that matters came to a head. It wasn’t that Dan, Joe and Tom were bullying their sister they were just not making allowances for the fact that a) she was a girl and b) she was a lot smaller and younger than them. The three boys were much closer in age as there were only a two years between Dan and the twins but there were five years between the twins and Robi. So Robi had learned that in order to get anywhere with her brothers she'd had to resort to yelling, pinching, hair pulling and even on occasion biting. After the biting incident the boys ignored their sister much to Robi's distress. Their father was too busy to notice the dysfunction in his family (plus he was still trying to come to terms with his loss and new family dynamics) but when Robi didn't get her own way in the schoolroom and tried out her tricks there the whole family had to learn a new way of working together.
In order to help all his children Robert decided to start teaching them some skills he felt would be of use in later life, particularly as Daniel (now 12) had expressed an interest in following in his father’s footsteps in not only joining Starfleet but into the Security field. So Robert devised some holoprogrammes based on each child's age and ability, in conjunction with their counsellors and teachers, and there were no further incidents. Indeed the family unit went from strength to strength.
Eventually first Daniel then Joseph and Thomas left to travel to Earth to take their exams and enter Starfleet Academy. All three boys followed their father's chosen profession and in due course Roberta herself followed her brothers to Earth. Although her Teachers had pointed out other careers options to her it seemed only natural for Robi to follow in the family's tradition.
When she arrived at the Academy the young woman did find that, despite her father's best efforts, there were some subjects in which she was weaker than others. She excelled in hand to hand combat with a good working knowledge of a variety of fighting styles, was a skilled pilot and came top of her class in weapons training but she only had a basic knowledge of the sciences and had to work hard to improve in those subjects. Her cadet cruise on board the USS Wolverine certainly helped as not only did she work with the experienced officers but she came into contact with a more diverse crew.
Gero Ib joined Starfleet Academy at the age of 18. He specialized as a a science officer. As a believer in the prophets, Gero Ib specialized in spacial anomolies and astronomy in order to study wormholes. While in the Academy, Gero also studied a bit of xenobiology. After serving a few years in the Alpha Quadrant, Gero found his way to the Delta Quadrant in order to study the Gerosh wormhole. His goal for studying the wormhole is to figure out if the wormholes are all conduits which are used by the prophets.
It could be a part of his duties along with studying the star, maybe comets every now and then and the wormhole itself. Would you prefer him getting quarters with a view of the wormhole by begging at the Quartermasters office, winning it in a card game, having a girlfriend whose quarters have a view or practically living in a bar with the view? I'd like to give him an intro that shows his motivation, gives other players time to join so that I can populate a storyline with this character.
Only there can a traveler find the perfect mix of hot beverages and stories. Oh and don't forget to pet the local furry felinesque creature who inhabits the store.
An officer of the Starfleet Corps of Engineers, her most recent posting was starbase construction along the Kzinti frontier. She is the eldest daughter of a Marine officer. Named after her maternal Klingon grandmother, the only non-Human in her ancestry. She has no standing in Klingon society; belongs to no house.
26 years old (born in 2392), of Irish decent. His hair is light dirty blonde and has blue eyes. He is 192 cm and keeps himself fit but not overly so.
Majored in Starship Combat Tactics and Weapon Systems at Starfleet Academy with a Minor in Starhip Operations and System Maintainance.
2408, Entered Starfleet Academy
2412, Graduated Starfleet Academy
2412, Assigned to USS Arizona as junior Tactical Officer
2413, Assigned to Starfleet Strategic Studies Institute (SSI) as an Analyst
2417, Assigned to USS Midway as a temporary operations officer awaiting next assignment; asked for reassignment after 5 years without any promotions (due to a bad section leader)
2418, Transferred to Outpost Hope One as Tactical Officer
husband of Lirka and father of Gral
Station presents itself as a hologram when it is communicating with others, it emerges initially as a glowing blue orb before forming into a humanoid figure. The figure is still electric blue, it has large bright blue eyes and is eliminated by the same blue glow from its orb form. The image was created by Bynars and so Station’s hologram looks androgynous. Its voice is high pitched but slower than Bynar voices tend to be and Station sounds tranquil and relaxed when it talks.
While the software was not designed to be sapient it showed signs of being so right from the start, signs its creators more or less ignored or denied in order to push for its approval by Starfleet. Station is curious and immediately wanted to know who and what it was, it appears to have some sense of humour, usually dry and sarcastic. It genuinely cares about the people on the Station although this was a part of its programming and is therefore not likely a manifestation of its sapience.
Station (or SSU3.2, Station Software Update 3.2) was designed by the Bynar quartet 101, 110, 111 and 0001 at the Starfleet Cybernetics department in San Francisco. Its Sapience is likely accounted for by the fact that the group of developers used a coding structure loosely based the EMH Mark 1 combined with the android Thirteen’s coding which was available from her creator Dr Murphy, both ‘none sapient’ systems acquired sapience, the same can be said for the DW holograms on the DFA Cromwell B.
The Bynars did genuinely believe they had removed the codes responsible for sentience before adding them to Station however consciousness is not an easily detectable thing. Station was designed to learn and adapt and it did that a little too well. It was initially tested on Stardate 2410.01.01 on a console in the facility and went through routine tests required by Starfleet throughout the next 8 years, most of which were simulations rather than actual activation of the software which, being an update, could not really run without a station or a starship to house it. The first real - life test of Station was on Stardate 2418.02.21 and Station considers this as its ‘birthday’, if asked it will say ‘it is the day that my mind connected with my body’ and although Station has a few fragmented memories from before that day its arrival on the Sentinel Station was the first time it was really ‘alive’.
Primary Characters (PCs) are the equivalent of the lead cast in a television series. They appear frequently in storylines and can always be tagged in posts.
Secondary Characters (SCs) are supporting cast. They appear occassionally in storylines, usually when a particular skill is required. These characters should only be tagged with the permission of their player. If a Primary Character can fulfill the needs of the story, it should be tagged preferentially to Secondary Characters.
Guest Characters appear rarely. They are a prestige role, such as a Fleet Admiral or a Klingon Chancellor. These characters must be tagged only with the permission of their player.
Non-Player Characters (NPCs) are recurring background characters. They provide consistency from story to story as familiar names. Any player may write for an NPC but the CO should be informed when a player does so.