A compact listing is provided in a departmental listing of the crew.
Born: Titan Colony
Africa has an extensive record with agencies around the quadrant. His offenses range from white collar crimes to robberies to black market trading. He’s done little time in custody as he frequently works off his crimes trading information on other black market criminals.
Known associate: Avery Breaux
Dates of note
2319 to 2369 Bajoran occupation
2371 - Dominion Discovered
2373 - Battle of Sector 001
2375 - End of Dominion War
2384 - Born in orbit of Draylax
2395 - Moved to Bajor
2402 - 2406 University of Bajor (UG - Theoretical Warp Engineering, PG - Modern Physical Cosmology)
2406 - Six months on Vulcan seeking mental training
2407 - 2411 University of Oneamisu (PhD - The physical Space-Time Dynamics of starship design implied by galactic variance and efficiencies of Space-Time manipulation)
2412 - Six months travelling Alpha Quadrant
2412 - 2416 Starfleet academy
2416 - Six month Cadet Tour, USS Atlas
2417 - Ensign, USS Monowai
2417 - Promoted to Lt. jg
2418 - Assignment to OH1
Anka Syrik (surname, forename). Known as Rik to his friends.
Male, Bajoran / Vulcan, 34
6ft 1, 155lbs
Dark blond hair and light green eyes
Were it not for the pointed ears and the slight greenish hue of his skin, it would be easy to mistake Syrik for a Bajoran. He is tall, lean, obviously fit and carries himself with a casual ease. He wears a d'ja pagh on his right ear, a gift from his father. His natural easy-going smile smacks against the stereotypical stoic Vulcan.
Rik is the product of a union of a Bajoran and a V'tosh ka'tur Vulcan so he tends to subvert the expectation of the standard overly rational Vulcan. He is a generally enthusiastic and fun seeking man, with a sharp mind and a restlessness that can sometimes land him in trouble.
While he is not stoic and not overtly logical, he has taken on board some Vulcan teachings and does practice some meditation in order to balance himself.
Pros & Cons
++ Very bright, can pick up new disciplines
+ Seems to have endless resources of energy when it comes to projects
-- Very fearful of physical intimacy
- Can get bored / frustrated easily, which on rare occasions can lead to emotional outbursts.
Father: Anka Dav (Bajoran)
Mother: T’Sef (Vulcan)
Other: Anka T’Pyr (Twin Sister)
Born on a transport trawler orbiting Draylax to a Bajoran and a V'tosh ka'tur Vulcan, Rik's childhood was one of endless migration along trade roots. His father, Anka Dav, was one of the few Bajoran's to have lived outside of he Cardassian occupation of Bajor.
The family moved to Bajor in 2371, when Rik and his twin sister T'Lea were 11. It was difficult, at first to adapt to planet-side life but they were soon integrated into the renewed society.
Both he and his sister began their adult lives following scientific, academic paths. They were both evaluated as potential candidates for the Vulcan Science academy, however Rik was determined to be 'too emotionally compromised' and was denied, where T’Pyr was granted a further foundation course to determine whether she was admissible. Here the twin's paths separated, he remained on Bajor whereas T’Pyr spent her time on Vulcan and embraced traditional Vulcan values, eventually gaining entry to the Science Academy. Whilst he is minorly spiritual. T’Pyr had shed any belief in the Prophets, opting to line herself with ancient Vulcan beliefs, if they can be called such.
Rik's obsession with space travel, defined by his migratory childhood, was inflamed during his academic career. After a rather unfortunate and harrowing accidental mind meld during a romantic liaison, he took a brief between his post-grad and his PhD to get some mental training from Vulcan masters. Whilst he is probably no threat the event has scarred the man, making him very wary of any physical intimacy.
After completing his PhD, Rik spent some time hitch-hiking about the Alpha quadrant, examining the performance of the various ships he managed to travel on. His decision to join Starfleet was to get experience working on the top-of-the-line warp engines, with the potential of expanding his original doctoral thesis into more post-doc work.
Birthplace: New Orleans, Earth
Residence: New Skagway
Numerous contacts with both Starfleet and DFA that involved illicit trading, black market activities. Frequents stations, outposts and colonies. Has done stints of incarceration in various custodial facilities throughout the quadrant. Generally has outstanding warrants for his arrest.
Known Associate: Henry Africa
Eiwan is one of very few Himpanwei to leave their home world. Her name means 'wanderer', a name she earned as a child exploring the forests around her home colony. She works constantly and always has a padd at her fingertips.
Name: Roberta “Robi” Hunter
Age: 23 (Terran Years)
Birthplace: Starbase 19
Hair Colour: Brown
Eye Colour: Blue
Roberta stands at only 5'2” and has a petite but compact frame and is quite youthful looking.
Sadly when Roberta was born her mother, Emily died very shortly thereafter from complications, despite being in a well appointed Starfleet medical facility. She lived long enough to see and name her daughter but a few hours later she had passed away. Her husband, Robert and their three sons – Daniel, Joseph and Thomas – were naturally devastated but unfortunately they hardly had time to dwell on their grief.
Robert Hunter was the Chief of Security on the USS Achilles and only a few weeks after Roberta's birth he was recalled to duty. As the Achilles was a galaxy class Starship and the mission was not expected to be particularly dangerous the whole family joined the ship and that became Roberta's way of life for the next several years.
Being the only female in the family Roberta, or Robi, as she was often called soon found that if she didn't stick up for herself then her brothers would take advantage of her but it wasn't until Robert Hunter found his daughter getting into scrapes in school that matters came to a head. It wasn’t that Dan, Joe and Tom were bullying their sister they were just not making allowances for the fact that a) she was a girl and b) she was a lot smaller and younger than them. The three boys were much closer in age as there were only a two years between Dan and the twins but there were five years between the twins and Robi. So Robi had learned that in order to get anywhere with her brothers she'd had to resort to yelling, pinching, hair pulling and even on occasion biting. After the biting incident the boys ignored their sister much to Robi's distress. Their father was too busy to notice the dysfunction in his family (plus he was still trying to come to terms with his loss and new family dynamics) but when Robi didn't get her own way in the schoolroom and tried out her tricks there the whole family had to learn a new way of working together.
In order to help all his children Robert decided to start teaching them some skills he felt would be of use in later life, particularly as Daniel (now 12) had expressed an interest in following in his father’s footsteps in not only joining Starfleet but into the Security field. So Robert devised some holoprogrammes based on each child's age and ability, in conjunction with their counsellors and teachers, and there were no further incidents. Indeed the family unit went from strength to strength.
Eventually first Daniel then Joseph and Thomas left to travel to Earth to take their exams and enter Starfleet Academy. All three boys followed their father's chosen profession and in due course Roberta herself followed her brothers to Earth. Although her Teachers had pointed out other careers options to her it seemed only natural for Robi to follow in the family's tradition.
When she arrived at the Academy the young woman did find that, despite her father's best efforts, there were some subjects in which she was weaker than others. She excelled in hand to hand combat with a good working knowledge of a variety of fighting styles, was a skilled pilot and came top of her class in weapons training but she only had a basic knowledge of the sciences and had to work hard to improve in those subjects. Her cadet cruise on board the USS Wolverine certainly helped as not only did she work with the experienced officers but she came into contact with a more diverse crew.
Gero Ib joined Starfleet Academy at the age of 18. He specialized as a a science officer. As a believer in the prophets, Gero Ib specialized in spacial anomolies and astronomy in order to study wormholes. While in the Academy, Gero also studied a bit of xenobiology. After serving a few years in the Alpha Quadrant, Gero found his way to the Delta Quadrant in order to study the Gerosh wormhole. His goal for studying the wormhole is to figure out if the wormholes are all conduits which are used by the prophets.
It could be a part of his duties along with studying the star, maybe comets every now and then and the wormhole itself. Would you prefer him getting quarters with a view of the wormhole by begging at the Quartermasters office, winning it in a card game, having a girlfriend whose quarters have a view or practically living in a bar with the view? I'd like to give him an intro that shows his motivation, gives other players time to join so that I can populate a storyline with this character.
Only there can a traveler find the perfect mix of hot beverages and stories. Oh and don't forget to pet the local furry felinesque creature who inhabits the store.
An officer of the Starfleet Corps of Engineers, her most recent posting was starbase construction along the Kzinti frontier. She is the eldest daughter of a Marine officer. Named after her maternal Klingon grandmother, the only non-Human in her ancestry. She has no standing in Klingon society; belongs to no house.
Age: 38 (Terran Years)
Birthplace: Dublin, Ireland - Earth
Hair Colour: Jet black
Eye Colour: Hazel
Physical Build: Ciara is 5'9, well toned and has a fierce determination in her eyes; she has a tattoo of a snake on her left wrist/hand as well as on her right shoulder. She doesn't immediately strike one as having Vulcan heritage but those who are looking for signs will find them.
* Starfleet Academy Major: - Xenobotany
* Starfleet Academy Minor: - Linguistics, Vulcan History
* Specialist Skills: - Diplomacy
* Command Training: Leadership
* Advanced Level Training: Psychology, Tactics
Grew up with her father, 2 sisters and a lot of aunts. Her mother disappeared from the picture around the time she turned 15. Speculation is that her mother took off with a hunk of a captain in charge of a rogue supply ship. The circumstances of her mother leaving are fuzzy for Ciara and she blames herself because of her role in informing her father about her mother's involvement with the supply ship. Her memory of much of her childhood is tenuous at best.
She became interested in botany very very young when her father's aunt, Tina, took her on an impromptu trip to Vulcan to see Sukev, a kind of godfather to her who she'd only known previously through subspace communications. It was there that she toured his great greenhouses in a remote part of the planet. Sukev made her promise to follow her own intuition and never let tragedy change her focus. Ciara agreed as she did to all of his strange requests. But this time it was different and indeed as soon as she and Tina had returned to Earth, they got word that Sukev had died in his sleep. Tina wept more bitterly then than she ever did when her own husband passed away but Ciara was too young to pick up on such subtleties. For two years, she and Tina took charge of Sukev's greenhouses until his assistant, Timur, was able to take over. Timur was Ciara's first love and they have sporadically stayed in touch throughout the years.
Her family on her mother's side is mostly unknown to her as they had cut off contact with her mother long before Ciara was born. She has made efforts to contact this side of her family since being in Starfleet with limited success. All she knows is that they, and hence she too, are Bengali and either from Bangladesh or India and since she didn't know enough to go wandering about looking for long-lost relatives, she has mostly given up the search.
Her Irish heritage (in addition to her Vulcan heritage), on the other hand, is from her father. Her mixed identity is something that she is proud of and not shy about though the explanations do become tedious at times. Her Irish accent is mild but noticeable. She has a tattoo of a wolf and the O'Malley coat of arms on her right bicep in honor of her father and to balance out the rebellious snake that adorns her left wrist/hand, a product of an extreme but brief stint with a gang of local thugs not long after her mother's departure when she was in her early teens. How she survived this time period is something she has only ever confronted during a mission where aliens used mind control techniques on the Pegasus crew. For the most part she has suppressed these memories and instead has the occasional nightmare.
Ciara has been through a wide range of sticky situations, family tragedies and the like but no one would really know any of this as she is not likely to discuss her past in great detail. She is pleasant and friendly though a bit aloof at times. When in the mood she can be the life of the party. She has the gift of storytelling and can play a mean game of darts.
Psychological Profile - signed by Commander Amina Kazemi
There are a lot of family-related traumas and unresolved issues that she has spent considerable time working through but would benefit from continued work with a counselor.
After a series of high-stress missions on the USS Pegasus, several of which involved crew fatalities, as well as torture of away team crew members including Ciara, she finally found herself no longer able to hold it together emotionally, mostly because she took all of the responsibility for what happened to the away team(s) onto her shoulders in addition to ignoring her own injuries and trauma. Recognizing the seriousness of the situation, she requested a medical leave of absence and was granted the same. This allowed her time to travel and visit her great-uncle Sukev's greenhouse, as well as her friend Timur who still tended the plants. Her time there reminded her of her promise to Sukev to never let tragedy change her focus. It took some time but she came to terms with what had happened to her and the other crewmembers and why it had finally affected her so negatively.
She is returning to service after this medical leave and has been fully cleared by multiple psychological and physical evaluations.
Hobbies: Bajoran, Vulcan and Betazed orchid cultivation, darts, martial arts training (multiple styles).
26 years old (born in 2392), of Irish decent. His hair is light dirty blonde and has blue eyes. He is 192 cm and keeps himself fit but not overly so.
Majored in Starship Combat Tactics and Weapon Systems at Starfleet Academy with a Minor in Starhip Operations and System Maintainance.
2408, Entered Starfleet Academy
2412, Graduated Starfleet Academy
2412, Assigned to USS Arizona as junior Tactical Officer
2413, Assigned to Starfleet Strategic Studies Institute (SSI) as an Analyst
2417, Assigned to USS Midway as a temporary operations officer awaiting next assignment; asked for reassignment after 5 years without any promotions (due to a bad section leader)
2418, Transferred to Outpost Hope One as Tactical Officer
husband of Lirka and father of Gral
Ariana had not set out to be as adventerous as she has become. She was content to study plate tectonics and stay aboard ship. Her field of choice was chosen so that she didn't have the pressure of away missions and fast moving decisions. She could stop for tea, and not worry about changes in her research; rocks do not move that quickly.
Her experiance aboard Cromwell changed that. Forced into action by circumstance, she proved she could rise to the occasion on her initial missions which included time travel and fighting Borg. She did not have the confidence though, and put her resignation in at the completion of her cadet tour. Captain Sesgaard refused to accept it at that time, instead challenging her to sing one song, and he would then accept her resignation. He knew she had been a singer when she was young, and the one song he requested told of taking chances. As she sang that song, she realized what he had done, and what she had done, and withdrew her resignation.
Knowing she needed to go out and explore on her own, Ariana requested Duty at the Dyson sphere, and was granted DFA Exchange officer status to serve at Sentinel Station.
Ariana is settling into Sentinel Station. She has encountered a murder victim, and worked along side her friend, Eiwan, the Starfleet chief engineer of Sentinel Station, on investigating cyber attacks on the Sentinel stations computers. She investigated volcanic activity within the Dyson sphere, which proved to be a faulty piece of machinery transporting building materials to the sphere.
Ariana has worked with the Lacosians on repair of a faulty geo wormhole transporter, explored the catacombs with an ecologist to ascertain the Lacosian position regarding the Kharian. (Negotiations were way above her pay grade and she slipped out of those).
Studying dust particles for Lt Hondrick. Just heard they would be heading to a Brown star and applied for a berth to serve aboard the ship.
Station presents itself as a hologram when it is communicating with others, it emerges initially as a glowing blue orb before forming into a humanoid figure. The figure is still electric blue, it has large bright blue eyes and is eliminated by the same blue glow from its orb form. The image was created by Bynars and so Station’s hologram looks androgynous. Its voice is high pitched but slower than Bynar voices tend to be and Station sounds tranquil and relaxed when it talks.
While the software was not designed to be sapient it showed signs of being so right from the start, signs its creators more or less ignored or denied in order to push for its approval by Starfleet. Station is curious and immediately wanted to know who and what it was, it appears to have some sense of humour, usually dry and sarcastic. It genuinely cares about the people on the Station although this was a part of its programming and is therefore not likely a manifestation of its sapience.
Station (or SSU3.2, Station Software Update 3.2) was designed by the Bynar quartet 101, 110, 111 and 0001 at the Starfleet Cybernetics department in San Francisco. Its Sapience is likely accounted for by the fact that the group of developers used a coding structure loosely based the EMH Mark 1 combined with the android Thirteen’s coding which was available from her creator Dr Murphy, both ‘none sapient’ systems acquired sapience, the same can be said for the DW holograms on the DFA Cromwell B.
The Bynars did genuinely believe they had removed the codes responsible for sentience before adding them to Station however consciousness is not an easily detectable thing. Station was designed to learn and adapt and it did that a little too well. It was initially tested on Stardate 2410.01.01 on a console in the facility and went through routine tests required by Starfleet throughout the next 8 years, most of which were simulations rather than actual activation of the software which, being an update, could not really run without a station or a starship to house it. The first real - life test of Station was on Stardate 2418.02.21 and Station considers this as its ‘birthday’, if asked it will say ‘it is the day that my mind connected with my body’ and although Station has a few fragmented memories from before that day its arrival on the Sentinel Station was the first time it was really ‘alive’.
Physical description: He looks like a body builder and appears 30. For the most part he looks human. He is of large stature and muscular. His is 6'2", weight 270 lb, and tone tan skin.
Distinguishing marks: He has multiple scars. One on his left wrist 4 inches long, right upper leg 6 inches, rear of upper back 5 inches long and left side of his head 3 inches long.Background:
Patch was found by a Federation ship in 2265 and settled on a federation planet. In 2406 he applied to Star Fleet Academy he was almost denied entry because of his genetic engineering. After extensive testing and court hearings they accepted him. His lack of choice regarding his genetically engineered nature was ultimately what caused Star Fleet to decide to allow him to join. He excelled in his classes at the Academy testing out of most of his classes He is eager to learn more and advance his education and knowledge of his art of War. His home planet, under constant assault from the Borg, had no choice but to manufacture genetically superior elite warriors to preserve their race from assimilation He had volunteered for war.
His main occupation was a Professor at El-Aurian military academy, his title: Master at war. He had been teaching military sciences for hundreds of years. Watching the wars and conflicts of hundreds of races. He has had the opportunity to lecture at many universities and academies throughout the federation and delta quadrant. With the space as we know it changing rapidly he knew it was time to get out and educate himself and others to the changes that face everyone.
As cadet assigned to a planet defense as and security of a new Colony. He distinguished himself. The report stated the Colony was being attack. While seriously wounded risked his own life to rescue the sector Ambassador who was wounded and had to be carried by him. He got him to safety and to medical help. He has work hard for the great reputation he has for bravery, and the call to duty. Trensu has always got good reports from his Commanders. He now looks forward to his next assignment hope it was his Actions that he got commissioned.Service Record:
Quote: To him being "heroic" means being honorable and having integrity.
Pach PIn'a lives and loves to out power his opponents, Persuading people to help him against their better sensibilities, and so forth. He is a good friend of the rest of his men and so mostly turns his talents on NPCs. He is a lawful follower respect for the rights of others; but, again, with a good enough justification provided he might bend the law. He will engage enemies in melee. He doesn’t mind long range either. But he’d real likes to do anything that will demonstrate his superiority over the enemy.
He can be hard to read, concealing his true thoughts and emotions behind the mask he thinks is most appealing to the other character. It’s very hard to find out what he is actually thinking or feeling. He works hard to keep his feelings in check it is hard when he sees someone show fear. His talent for sensing trouble and fast thinking, an uncanny sense of calm had got him through varies hard situations so far in his career. He likes to read from time to time keeping up on the different governments. His favorite pastimes are Martial Arts especially ones from other races, Fresh meet and collecting ancient firearms. His eye and hand coordination is exceptional and has a reputation being ambidextrous. His mental strength is extraordinary mind.Likes: Fresh fruit and collecting ancient firearms.
Primary Characters (PCs) are the equivalent of the lead cast in a television series. They appear frequently in storylines and can always be tagged in posts.
Secondary Characters (SCs) are supporting cast. They appear occassionally in storylines, usually when a particular skill is required. These characters should only be tagged with the permission of their player. If a Primary Character can fulfill the needs of the story, it should be tagged preferentially to Secondary Characters.
Guest Characters appear rarely. They are a prestige role, such as a Fleet Admiral or a Klingon Chancellor. These characters must be tagged only with the permission of their player.
Non-Player Characters (NPCs) are recurring background characters. They provide consistency from story to story as familiar names. Any player may write for an NPC but the CO should be informed when a player does so.